Dino Crisis 2 is an action-adventure video game for the PlayStation developed and published by Capcom. It is the second installment in the Dino Crisis series. Oct 8, 2018 - See what Steven Pearson (stepee) has discovered on Pinterest, the world's biggest collection of ideas.
Mediakite is essentially / based on sourcenext but just modified to be more friendly on modern hardware. As far as i know there is no mediakite port / version of the game and the sourcenext version is nothing else than the JP PC version re-packed to be more friendly on modern hardware (well modern back in WinXP times). Additionally pc version comes with arranged mode which equals to consoles Hardmode (similar just as with the Resident Evil games) If it comes to which version is the fastest, its actually close fight between the PSX Version and PC version (run nativly) if run via emulator you get slower results! However as Dino is fairly unpopular to Run i havent spend the time yet to figure out why / where you get that significant time save between versions besides lucky RNG.
![Dino Crisis Sourcenext Download Minecraft Dino Crisis Sourcenext Download Minecraft](http://nicoblog.org/wp-content/uploads/2016/01/nwiiq.jpg)
Dino Crysis is a standalone title looking to build a Dino horror within the cryengine. The game concept like most dino games is based on the original Dino crisis by capcom. The game is a tribute to the game. It will be as close to the original as possible but from a different perspective!!! First person to allow for more suspense and fear in the player. Limited ammo, limited weapons & health etc will also help achive the feel of fear within the game. All built on the Next Generation Cry Engine 3 ( Hence the Name) to Re-create the epic horror this game once was!
I am not aiming to destroy the original as we all know the originals are always the best but I want to give it the make over it deserves. Oh, Im just playing Crysis 1 on PS3, which runs on the CryEngine 3, like Crysis 3.
I think Crysis 1's environment, a isle full of plants, fits better to dinocrisis then the (awesome) few Crysis 3 maps. So you might think of develloping for the Crysis 1 remake, or to take some props from there for your project. L3nny.uk said: 'i am still deciding on weather to make this a 1st/3rd person or fixed cameras.'
You can do both and let the player decide in the options menu which angle he wands ( like in Crysis 1 for ps3 ). Which is A.W.E.S.O.M.E. Also you cold add a menu option that disables the fixed camera angles. I feel like there are 1 billion too many First Person games and not even one good 3rd person game any more. Also, the original DC was 3rd Person. Quick quizz: What game would you find more immersive and fun, RE:Survivor or RE:1/2/3?
3rd person fixed (+tracking/folowing) cameras are perfect for this type of game. There's also nothing wrong with tank controls and auto aim etc. 1st person perspective screams for precision aiming and lots of bullets. Hence, that's what we have Counter-Strike for;) (used to love that game btw) There are so many aspects involved in changing a game's camera perspective that it hurts my head only to think about it. It'll be too long of a story to explain in more detail why 3rd person camera would rock so much more in DC than 1st person. But I guess you've already figured that out, that's why your're in doubt.
![Dino Crisis Sourcenext Download Minecraft Dino Crisis Sourcenext Download Minecraft](/uploads/1/2/5/4/125466089/139766009.jpg)
I am working on a small scale Dinocrisis I remake for Source, and am very pleased to see similar projects. Loved Dinocrisis too, it is a true Original game for me, and one of the best games ever.
A small suggestion: Keep the things simple and minimalistic: Its better to have 1 Level finised in good quality and to release it as alpha version then working for years on the beginning of a entire mod and ( many mods died ) not being able to finish anything at all. I wish you good luck for this project mate!